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M

MapObject - Enum in aic2023.user
Enum containing the different types of map objects.
MAX_ENERGY - Static variable in class aic2023.user.GameConstants
Maximum amount of energy that a unit can spend each round.
MAX_ID - Static variable in class aic2023.user.GameConstants
Maximum ID for units.
MAX_MAP_SIZE - Static variable in class aic2023.user.GameConstants
Maximum map size.
MAX_ROUNDS - Static variable in class aic2023.user.GameConstants
Total number of rounds in a game.
MAX_STRENGTH - Static variable in class aic2023.user.GameConstants
Maximum amount of tiles that a ball or unit can move when batted by a batter.
MIN_MAP_SIZE - Static variable in class aic2023.user.GameConstants
Minimum map size.
move(Direction) - Method in interface aic2023.user.UnitController
Attempts to move the unit following the given direction.
moveBall(Direction) - Method in interface aic2023.user.UnitController
The unit attempts to grab/put a ball at the target Direction.
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