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G

GameColor - Enum in paintball.user
 
GameConstants - Class in paintball.user
Class containing all constants used in the game.
GameConstants() - Constructor for class paintball.user.GameConstants
 
getColor() - Method in class paintball.user.UnitInfo
Returns this unit's color.
getConstructionTurns() - Method in class paintball.user.UnitInfo
Returns this unit's remaining construction turns.
getCurrentActionCooldown() - Method in class paintball.user.UnitInfo
Returns this unit's current attack cooldown.
getCurrentMovementCooldown() - Method in class paintball.user.UnitInfo
Returns this unit's current movement cooldown.
getDirection(int, int) - Static method in enum paintball.user.Direction
Computes the direction that moves the closest from (0,0) to (dx,dy).
getEnergyLeft() - Method in interface paintball.user.UnitController
Returns this unit's remaining energy.
getEnergyUsed() - Method in interface paintball.user.UnitController
Returns the energy used by this unit so far.
getID() - Method in class paintball.user.UnitInfo
Returns this unit's identifying number.
getInfo() - Method in interface paintball.user.UnitController
Returns the information about this unit.
getLocation() - Method in interface paintball.user.UnitController
Returns the location of this unit.
getLocation() - Method in class paintball.user.UnitInfo
Returns this unit's location.
getOpponent() - Method in enum paintball.user.Team
Returns the opponent team.
getOpponent() - Method in interface paintball.user.UnitController
Returns this unit's opponent.
getPaint() - Method in interface paintball.user.UnitController
Returns your current paint.
getPercentageOfEnergyLeft() - Method in interface paintball.user.UnitController
Returns the fraction of remaining energy over this unit's total energy.
getPercentageOfEnergyUsed() - Method in interface paintball.user.UnitController
Returns the percentage of this unit's total energy used so far.
getRandomDouble() - Method in interface paintball.user.UnitController
Returns a randomly generated double.
getRound() - Method in interface paintball.user.UnitController
Returns the current round.
getStat(UnitStat) - Method in enum paintball.user.UnitType
Returns the given stat of this type.
getTeam() - Method in interface paintball.user.UnitController
Returns this unit's team.
getTeam() - Method in class paintball.user.UnitInfo
Returns this unit's team.
getType() - Method in interface paintball.user.UnitController
Returns the type of this unit.
getType() - Method in class paintball.user.UnitInfo
Returns this unit's type.
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