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D

DEER_FOOD - Static variable in class aic2021.user.GameConstants
Amount of food in the deposit created after killing a deer.
DEER_SPAWN_PROBABILITY - Static variable in class aic2021.user.GameConstants
Probability that a deer spawns on a tile that meets the required conditions.
deposit() - Method in interface aic2021.user.UnitController
Attempts to deposit this unit's resources in an adjacent Base or Settlement.
DETECTION_LEVEL - Static variable in class aic2021.user.GameConstants
Array containing the detection level of each unit type.
DETECTION_LEVEL_DECREASE_CRYSTALS - Static variable in class aic2021.user.GameConstants
The detection level of all new units is decreased by this value if 'Crystals' has been researched.
detectionLevel - Variable in enum aic2021.user.UnitType
Detection level of this unit type.
Direction - Enum in aic2021.user
Class that contains all the directions in which a unit can move.
directionTo(Location) - Method in class aic2021.user.Location
Returns the direction that gets the closest to a given location.
disarm(Location) - Method in interface aic2021.user.UnitController
Attempts to disarm a trap at target location.
distanceSquared(Location) - Method in class aic2021.user.Location
Returns the squared euclidean distance between this location and the given one.
draw(int) - Method in interface aic2021.user.UnitController
Attempts to draw target code at ths unit's location.
drawLineDebug(Location, Location, int, int, int) - Method in interface aic2021.user.UnitController
Draws a segment on the map between a given pair of locations and with a given color scheme (in rgb-coordinates).
drawPointDebug(Location, int, int, int) - Method in interface aic2021.user.UnitController
Draws a point on the map at a given location and with a given color scheme (in rgb-coordinates).
duration - Variable in class aic2021.user.FireInfo
The fire duration (in rounds).
dx - Variable in enum aic2021.user.Direction
x-coordinate of this direction.
dy - Variable in enum aic2021.user.Direction
y-coordinate of this direction.
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