- INITIAL_FOOD - Static variable in class aic2021.user.GameConstants
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Initial food of each team.
- INITIAL_STONE - Static variable in class aic2021.user.GameConstants
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Initial stone of each team.
- INITIAL_WOOD - Static variable in class aic2021.user.GameConstants
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Initial wood of each team.
- intensity - Variable in class aic2021.user.FireInfo
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The luminous intensity of the fire.
- isAccessible(Location) - Method in interface aic2021.user.UnitController
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Returns if target location is accessible by this unit.
- isBeingConstructed() - Method in class aic2021.user.UnitInfo
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Returns if this unit is currently being constructed.
- isEqual(Direction) - Method in enum aic2021.user.Direction
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Returns if this direction is equal to target direction.
- isEqual(Location) - Method in class aic2021.user.Location
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Returns if the given location is equal to this (in value).
- isObstructed(Location, Location) - Method in interface aic2021.user.UnitController
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Returns if the segment connecting two given locations is obstructed by a mountain.
- isOutOfMap(Location) - Method in interface aic2021.user.UnitController
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Returns if the given location is outside the map.
- isResearched(Technology) - Method in interface aic2021.user.UnitController
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Returns if the given technology has been researched by this team.
- isStructure() - Method in enum aic2021.user.UnitType
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Returns if this unit type is a structure.